CHEYENNE MAHER
2D ANIMATOR &
CONCEPT ARTIST
CHARACTER WORK
I mainly use Photoshop and Procreate (IPad) to draw my characters, and I love to work in many different styles.
CREATURE WORK
A majority of my creatures are created using both Zbrush and Photoshop.
3D WORK (BLENDER)
I just recently started using Blender in my workflow, and I'm excited to expand my knowledge further with this software.
GAME PROJECT
SPIRIT is a project I worked on in university to produce a game concept from start to finish, including character design, environment design, UI, animations, effects and compositing.
Click below to find out more
-game dev-
ILLUSTRATIVE WORK
These are fun personal projects I love to work on when I have spare time. I love to experiment with colour and different processes.
PROPS
SPRITES
PIXEL ANIMATIONS
In university I helped work on a project for a pixel game, where I did the character animations using Photoshop and made sprites to be imported into Unity.